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about

GearHead Caramel, created by Joseph Hewitt, is a futuristic roguelike strategy that you can play on your coffee break. It is the third installation in the GearHead series, set a few months after the events of the first GearHead. Players are invited to take part in a charity mecha tournament at the newly constructed Mauna Arena.
www.gearheadrpg.com

Aims trimester 3, 2018 games ensemble has worked hard to deliver a number of different musical settings in a ‘surf rock’ style but with more experimental and electronic elements. Students gained experience in sticking to a specific brief and working collaboratively, as well as learning how to combine their own unique styles of composing together and with the surf rock brief.

Proceeds to $200 will be donated to The Australian Children’s Music Foundation. acmf.com.au

credits

released November 20, 2018

Josh Clarke
Jack Tafa
Richard Yen
Jingru Elena Gong
Samantha Bonanno
Oliver Lister
Gill
Nathan Halloran

license

all rights reserved

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about

Aus Institute of Music Game Ensembles Sydney, Australia

We are a group of students at the Australian Institute of Music, and we make music for video games!

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